passlisted in Coinbasecounted above 99% of Inference
0.001 USDC
per call, as the listing declares it on eip155:
- Validation state
- pass
- Uptime, 7 / 30 / 90 days
- 100% / 100% / 100%
- Calls, trailing 30 days
- 129
- Unique payers, trailing 30 days
- 12
- Last called
- 2026-11-01 06:56 UTC
- First observed by TOLLderived
- 2026-09-10
- Pricederived
- 0.001 USDC
- Networks
- 1
How has the volume on this endpoint moved?
agent search drew 129 calls from 12 unique payers in the trailing 30 days, about 11 calls per payer.
agent search out-counts 99% of the 3,603 endpoints in inference that carry counters.
No other listing shares its host.
agent search was last called on the day of the snapshot.
At gamemaxxing.baes.so, agent search takes POST requests, is listed in the Coinbase registry, and falls under inference by TOLL's rules.
Per call, agent search declares 0.001 USDC on Base.
Callers of agent search supply a json body with the fields limit, query, offset and category.
agent search answered the sweep of 2026-10-30 with a valid 402, as at every sweep since 2026-09-11.
A response from agent search, as declared, includes hits, query, pageInfo, totalHits, apiVersion and categoryHits.
agent search sits nearest in price to contents (api.exa.ai) and chat completions (agent402.tools) among listings in inference.
agent search is the cheapest of 4,119 comparable listings in inference; none asks less.
The payee wallet of agent search appears on no other listing.
Seller tags: game, games, video-games and gaming; seller label: "gaming".
The price of agent search is declared by 323 other listings in inference too.
the payment options, as of 2026-11-01 13:19 UTC · method · pinnable
| registry | network | asset | amount | scheme | pay to |
|---|---|---|---|---|---|
| Coinbase | eip155: | USDC | 0.001 USDC | exact | 0x702ba4…74875e |
the checks, as of 2026-10-30 10:42 UTC · method · pinnableendpoint answered HTTP 402
No named check failed.
Every sweep that observed this endpoint, newest first.
| observed, UTC | state | failed checks | sweep |
|---|---|---|---|
| 2026-10-30 10:42 UTC | pass | 0 | daily-2026-10-30 |
| 2026-10-29 10:19 UTC | pass | 0 | daily-2026-10-29 |
| 2026-10-28 10:41 UTC | pass | 0 | daily-2026-10-28 |
| 2026-10-27 10:21 UTC | pass | 0 | daily-2026-10-27 |
| 2026-10-26 16:42 UTC | pass | 0 | daily-2026-10-26 |
| 2026-10-23 10:43 UTC | pass | 0 | daily-2026-10-23 |
| 2026-10-21 20:02 UTC | pass | 0 | daily-2026-10-21 |
| 2026-10-20 21:12 UTC | pass | 0 | daily-2026-10-20 |
| 2026-10-19 10:31 UTC | pass | 0 | daily-2026-10-19 |
| 2026-10-18 18:38 UTC | pass | 0 | daily-2026-10-18 |
| 2026-10-16 08:22 UTC | pass | 0 | daily-2026-10-16 |
| 2026-10-15 10:17 UTC | pass | 0 | daily-2026-10-15 |
| 2026-10-14 08:10 UTC | pass | 0 | daily-2026-10-14 |
| 2026-10-13 13:00 UTC | pass | 0 | daily-2026-10-13 |
| 2026-10-12 10:24 UTC | pass | 0 | daily-2026-10-12 |
| 2026-10-11 09:02 UTC | pass | 0 | daily-2026-10-11 |
| 2026-10-10 17:16 UTC | pass | 0 | daily-2026-10-10 |
| 2026-10-09 10:21 UTC | pass | 0 | daily-2026-10-09 |
| 2026-10-08 11:54 UTC | pass | 0 | daily-2026-10-08 |
| 2026-10-07 11:10 UTC | pass | 0 | daily-2026-10-07 |
| 2026-10-06 11:52 UTC | pass | 0 | daily-2026-10-06 |
| 2026-10-05 10:33 UTC | pass | 0 | daily-2026-10-05 |
| 2026-10-04 13:26 UTC | pass | 0 | daily-2026-10-04 |
| 2026-10-03 06:59 UTC | pass | 0 | daily-2026-10-03 |
| 2026-10-02 16:08 UTC | pass | 0 | daily-2026-10-02 |
| 2026-10-01 08:55 UTC | pass | 0 | daily-2026-10-01 |
| 2026-09-30 08:20 UTC | pass | 0 | daily-2026-09-30 |
| 2026-09-29 20:29 UTC | pass | 0 | daily-2026-09-29 |
| 2026-09-28 17:37 UTC | pass | 0 | daily-2026-09-28 |
| 2026-09-23 07:27 UTC | pass | 0 | daily-2026-09-23 |
| 2026-09-22 07:41 UTC | pass | 0 | daily-2026-09-22 |
| 2026-09-21 08:03 UTC | pass | 0 | daily-2026-09-21 |
| 2026-09-19 06:03 UTC | pass | 0 | daily-2026-09-19 |
| 2026-09-18 14:45 UTC | pass | 0 | daily-2026-09-18 |
| 2026-09-17 05:54 UTC | pass | 0 | daily-2026-09-17 |
| 2026-09-16 05:54 UTC | pass | 0 | daily-2026-09-16 |
| 2026-09-15 06:10 UTC | pass | 0 | daily-2026-09-15 |
| 2026-09-14 05:41 UTC | pass | 0 | daily-2026-09-14 |
| 2026-09-13 05:35 UTC | pass | 0 | daily-2026-09-13 |
| 2026-09-12 07:52 UTC | pass | 0 | daily-2026-09-12 |
| 2026-09-11 11:45 UTC | pass | 0 | daily-2026-09-11 |
Presence in a registry, not liveness of the service (method). Newest first.
- listed in Coinbase
From the registry record, not validated by TOLL.the declared schema, as of 2026-11-01 06:56 UTC · method · live
The input and output block
{
"input": {
"body": {
"limit": 5,
"query": "battle pass retention",
"offset": 0,
"category": "game-business"
},
"type": "http",
"method": "POST",
"bodyType": "json"
},
"output": {
"type": "json",
"example": {
"hits": [
{
"id": "battle-pass-economics",
"term": "Battle Pass Economics",
"score": 1.32,
"source": {
"url": "https://gamemaxxing.baes.so/concept/battle-pass-economics"
},
"content": {
"body": "A battle pass sells a limited-time progression track and turns player time into a recurring monetization loop. The better versions make seasonal retention feel rewarding rather than purely extractive.",
"tags": [
"monetization",
"live-service",
"progression"
],
"example": "Fortnite normalized the modern battle pass model by tying cosmetics, quests, and season cadence into one repeatable system.",
"oneLiner": "Battle passes turn engagement into recurring monetization without charging upfront.",
"relatedTerms": [
"Games as a Service (GaaS)",
"Whale Economics",
"DLC Strategy"
],
"whyItMatters": "Battle passes influence retention, content cadence, and revenue at the same time, which is why they sit near the center of live-service strategy."
},
"category": "game-business",
"categoryLabel": "Game Business",
"matchedFields": [
"term",
"body"
]
}
],
"query": "battle pass retention",
"pageInfo": {
"limit": 5,
"offset": 0,
"hasMore": true,
"returned": 1,
"totalHits": 2,
"nextOffset": 1
},
"totalHits": 2,
"apiVersion": "v1",
"categoryHits": [
{
"count": 1,
"label": "Game Business",
"score": 1.32,
"category": "game-business"
}
]
}
}
}Cite this page
The pinned URL below renders this page from the snapshot of 2026-11-01 13:19 UTC and does not change; the live page does, every six hours. Data reuse is under CC BY 4.0 (terms).
Plain text
TOLL, "agent search on gamemaxxing.baes.so", snapshot of 2026-11-01 13:19 UTC. https://tollindex.com/e/gamemaxxing-baes-so-api-agent-v1-search-abc9f0/at/2026-11-01T13-19Z. Accessed [access date].
BibTeX
@misc{toll-e-gamemaxxing-baes-so-api-agent-v1-search-abc9f0-2026-11-01T13-19Z,
author = {TOLL},
title = {agent search on gamemaxxing.baes.so},
howpublished = {\url{https://tollindex.com/e/gamemaxxing-baes-so-api-agent-v1-search-abc9f0/at/2026-11-01T13-19Z}},
year = {2026},
month = {11},
note = {Pinned view of the snapshot of 2026-11-01 13:19 UTC. Accessed [access date].}
}None yet. Anything submitted through the form below is published here with its outcome.